The developer lists five world events by name: Nuke, Black Hole, Fire Storm, Zero-G, and Flash Freeze. Each one rewrites the whole server for a while. The description does not give a key, a duration, a cooldown, or a damage number, and no recording showed the button, so this page does not tell you which menu starts them.
Only the names and the server-wide scope are stated outright. The middle column below is what the name plus that one-line summary suggest. Check the effect in your own server before you rely on it for a badge attempt.
| Event | What the name suggests | Pick it when |
|---|---|---|
| Nuke | One large blast that clears the board | You want an empty map and you are finished with the current setup |
| Black Hole | A pull toward one point | You want dummies and props stacked in one place |
| Fire Storm | Fire across the scene | You want a shot that keeps moving |
| Zero-G | Gravity switched off | You want bodies to drift instead of drop |
| Flash Freeze | Motion stopped cold | You want a frozen frame you can walk around |
How to choose
Zero-G and Black Hole both rewrite weight, in opposite directions. Zero-G is the one for keeping a hit in the air. Black Hole is the one for gathering the aftermath into a pile. The black-hole weapon named in the 23-weapon line is a different object from this event.
Fire Storm keeps the scene burning. Flash Freeze stops whatever is already moving, which is useful when you need a still angle. Freeze first, then walk around the body.
Nuke is the reset. Use it at the end of a setup. It is the wrong button in the middle of a Smoothie attempt or an NPC Wars fight you just arranged. The description does not say the blast destroys the map props, so treat the cannon, blender, and spike wall as still there until you see otherwise.
What stays unknown
No duration, cooldown, or damage figure is published. Whether an event can cancel a prop badge before it awards is also unconfirmed. Whatever the event does, the listing calls these server-wide, and each server holds one player.
